Halo Ground Command just gets better and better the bigger games we play.
Awesome game and always fun, fast and furious...
Also been designing and playtesting a tag rugby game - loosely based on the brilliant, but never in production, CRASH TACKLE game I may even consider kickstarting this once I have talked to people about producing it nicely. Got it down to an hour game which feels a lot like TAG rugby which is taking off in a big way everywhere it seems.
Last but not least - Richard 'Shadoblade' who is a good gaming mate got me to watch a YouTube channel called 'Critical Role'. Basically it is a group of voice actors (from video games like Halo and Final Fantasy to films like Monsters Inc)
It is really good fun to watch/listen to. But worse it has got me back into wanting to play D&D. We originally played with the original 'white' books that a friends dad bought back for us from the states when we were in our early teens. We then played practically every night FOR a good few years... really! I was the only one who really did any sport or anything outside of it. When we hit Uni age it kinda died out but I have tried to get back into it over the years. 4th edition was what finally put me off - micromanagement in movement and combat (with lots of + and - modifiers) drove me crazy as a chance encounter could take hours; it was more like playing a skirmish game and not a RPG.
However, 5th apparently has changed all this back to the feel of the original free flow but a lot more streamlined... SO running and jumping back into it with a vengeance hopefully !